Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void BuildViewFillData
(
const FParticleSystemSceneProxy * Proxy,
const FSceneView * InView,
int32 InVertexCount,
int32 InVertexSize,
int32 InDynamicParameterVertexSize,
FGlobalDynamicIndexBuffer & DynamicIndexBuffer,
FGlobalDynamicVertexBuffer & DynamicVertexBuffer,
FGlobalDynamicVertexBuffer::FAllocation & DynamicVertexAllocation,
FGlobalDynamicIndexBuffer::FAllocation & DynamicIndexAllocation,
FGlobalDynamicVertexBuffer::FAllocation * DynamicParameterAllocation,
FAsyncBufferFillData & Data
) const
Set up an buffer for async filling
Parameter |
Description |
---|---|
Proxy |
The primitive scene proxy for the emitter. |
InView |
View for this buffer |
InVertexCount |
Count of verts for this buffer |
InVertexSize |
Stride of these verts, only used for verification |
InDynamicParameterVertexStride |
Stride of the dynamic parameter |