FDynamicTrailsEmitterData::RenderDebug

Debug rendering

Windows
MacOS
Linux

Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

virtual void RenderDebug
(
    const FParticleSystemSceneProxy * Proxy,
    FPrimitiveDrawInterface * PDI,
    const FSceneView * View,
    bool bCrosses
) const

Remarks

Debug rendering

Parameters

Parameter

Description

Proxy

The primitive scene proxy for the emitter.

PDI

The primitive draw interface to render with

View

The scene view being rendered

bCrosses

If true, render Crosses at particle position; false, render points

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