| ISaveGameSystem::DoesSaveGameExistWithResult()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SaveGameSystem.h |
Include |
#include "SaveGameSystem.h" |
virtual ESaveExistsResult DoesSaveGameExistWithResult
(
const TCHAR * Name,
const int32 UserIndex
)
Similar to DoesSaveGameExist, except returns a result code with more information.