FLODMask::ContainsRayTracedLOD

LodFade value within the BVH based on the LodFadeMask in the GBuffer.

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

bool ContainsRayTracedLOD
(
    int32 LODIndex
) const

Remarks

LodFade value within the BVH based on the LodFadeMask in the GBuffer.

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