Module |
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Header |
/Engine/Source/Runtime/Engine/Public/LevelUtils.h |
Include |
#include "LevelUtils.h" |
struct FApplyLevelTransformParams
Name | Description | ||
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bDoPostEditMove |
Whether to call PostEditMove on actors after transforming. |
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bSetRelativeTransformDirectly |
Whether to call SetRelativeTransform or update the Location and Rotation in place without any other updating. |
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ULevel * |
Level |
The level to Transform. |
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const FTransfor... |
LevelTransform |
How to Transform the level. |
Name | Description | |
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FApplyLevelTransformParams ( |