Module |
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Header |
/Engine/Source/Runtime/Engine/Public/StaticLighting.h |
Include |
#include "StaticLighting.h" |
class FLightRayIntersection
The result of an intersection between a light ray and the scene.
Name | Description | ||
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uint32: 1 |
bIntersects |
True if the light ray intersected scene geometry. |
|
IntersectionVertex |
The differential geometry which the light ray intersected with. |
Name | Description | |
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FLightRayIntersection ( |
Initialization constructor. |
Name | Description | ||
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|
FLightRayInt... |
None() |
No intersection constructor. |