Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void UpdateFromParameterSet
(
const FStaticParameterSet & StaticParameters
)
Updates the Id's static parameter set data. Reset the override parameters for deterministic serialization and comparison