Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/WorldCollision.h |
Include |
#include "WorldCollision.h" |
FOverlapDatum
(
UWorld * World,
const FCollisionShape & CollisionShape,
const FCollisionQueryParams & Param,
const struct FCollisionResponseParams & InResponseParam,
const struct FCollisionObjectQueryParams & InObjectQueryParam,
ECollisionChannel Channel,
uint32 InUserData,
const FVector & InPos,
const FQuat & InRot,
FOverlapDelegate * InDelegate,
int32 FrameCounter
)