FParticleSystemSceneProxy::GetViewRelevance

Determines the relevance of this primitive's elements to the given view.

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::GetViewRelevance()

FParticleSystemSceneProxy::GetViewRelevance()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp

Syntax

virtual FPrimitiveViewRelevance GetViewRelevance
(
    const FSceneView * View
) const

Remarks

Determines the relevance of this primitive's elements to the given view. Called in the rendering thread.

Returns

Relevance for rendering the particle system primitive component in the given View

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