| FPrimitiveSceneProxy::GetViewRelevance()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include |
#include "ParticleHelper.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual FPrimitiveViewRelevance GetViewRelevance
(
const FSceneView * View
) const
Determines the relevance of this primitive's elements to the given view. Called in the rendering thread.
Relevance for rendering the particle system primitive component in the given View