Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h |
Include |
#include "PrecomputedLightVolume.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp |
void InterpolateIncidentRadiancePoint
(
const FVector & Position,
float & AccumulatedWeight,
float & AccumulatedDirectionalLightShadowing,
FSHVectorRGB3 & AccumulatedIncidentRadiance,
FVector & SkyBentNormal
) const
Interpolates incident radiance to Position.