FPrecomputedLightVolume::InterpolateIncidentRadiancePoint

Interpolates incident radiance to Position.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h

Include

#include "PrecomputedLightVolume.h"

Source

/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp

Syntax

void InterpolateIncidentRadiancePoint
(
    const FVector & Position,
    float & AccumulatedWeight,
    float & AccumulatedDirectionalLightShadowing,
    FSHVectorRGB3 & AccumulatedIncidentRadiance,
    FVector & SkyBentNormal
) const

Remarks

Interpolates incident radiance to Position.

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