Module |
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Header |
/Engine/Source/Runtime/Engine/Public/PreviewScene.h |
Include |
#include "PreviewScene.h" |
struct ConstructionValues
Name | Description | ||
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uint32: 1 |
bAllowAudioPlayback |
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uint32: 1 |
bCreatePhysicsScene |
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uint32: 1 |
bDefaultLighting |
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uint32: 1 |
bEditor |
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uint32: 1 |
bForceMipsResident |
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uint32: 1 |
bShouldSimulatePhysics |
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uint32: 1 |
bTransactional |
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TSubclassOf< cl... |
DefaultGameMode |
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float |
LightBrightness |
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LightRotation |
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UGameInstance &... |
OwningGameInstance |
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float |
SkyBrightness |
Name | Description | |
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ConstructionValues() |
Name | Description | ||
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Construction... |
AllowAudioPlayback ( |
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Construction... |
SetCreateDefaultLighting ( |
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Construction... |
SetCreatePhysicsScene ( |
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Construction... |
SetDefaultGameMode ( |
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Construction... |
SetEditor ( |
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Construction... |
SetForceMipsResident ( |
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Construction... |
SetLightBrightness ( |
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Construction... |
SetLightRotation ( |
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Construction... |
SetOwningGameInstance ( |
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Construction... |
SetSkyBrightness ( |
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Construction... |
SetTransactional ( |
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Construction... |
ShouldSimulatePhysics ( |