FDebugMassData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Syntax

struct FDebugMassData

Variables

Name Description

Public variable

int32

 

BoneIndex

Public variable

FVector

 

LocalCenterOfMass

Public variable

FQuat

 

LocalTensorOrientation

Local here just means local to ElemTM which can be different depending on how the component uses the mass data.

Public variable

FVector

 

MassSpaceInertiaTensor

Functions

Name Description

Public function Const

void

 

DrawDebugMass

(
    FPrimitiveDrawInterface* PDI,
    const FTransform& ElemTM
)

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