Unreal Engine 4.26 Documentation
Unreal Engine 4.27 Documentation
Unreal Engine 5.0 Documentation
Unreal Engine 5.1 Documentation
Unreal Engine 5.2 Documentation
Unreal Engine 5.3 Documentation
>
Unreal Engine API Reference
>
Runtime
>
Engine
>
FQuantizedLightmapData
>
Add
Light Theme
Dark Theme
>
Add
Bias value to apply to the coefficients.
Windows
MacOS
Linux
Syntax
float Add[NUM_STORED_LIGHTMAP_COEF][4]
Remarks
Bias value to apply to the coefficients.
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss