FQuantizedLightmapData

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/LightMap.h

Include

#include "LightMap.h"

Syntax

struct FQuantizedLightmapData

Variables

Name Description

Public variable

float[NUM_STORE...

 

Add

Bias value to apply to the coefficients.

Public variable

bool

 

bHasSkyShadowing

Public variable

TArray< FLightM...

 

Data

The quantized coefficients

Public variable

TArray< FGuid >

 

LightGuids

The GUIDs of lights which this light-map stores.

Public variable

float[NUM_STORE...

 

Scale

The scale to apply to the quantized coefficients when expanding

Public variable

uint32

 

SizeX

Width or a 2D lightmap, or number of samples for a 1D lightmap

Public variable

uint32

 

SizeY

Height of a 2D lightmap

Constructors

Name Description

Public function

FQuantizedLightmapData()

Functions

Name Description

Public function Const

bool

 

HasNonZeroData()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss