FScopedDetailTickStats::FScopedDetailTickStats

Constructor, keeping track of object and start time.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/UnrealEngine.h

Include

#include "UnrealEngine.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelTick.cpp

Syntax

FScopedDetailTickStats
(
    FDetailedTickStats & InDetailedTickStats,
    UObject * ObjectToTrack
)

Remarks

Constructor, keeping track of object and start time.

Constructor, keeping track of object's class and start time.

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