Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
Include |
#include "SkeletalMeshMerge.h" |
struct FNewSectionInfo
Info needed to create a new merged section
Name | Description | ||
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Material |
Material for use by this section |
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MaterialId |
If -1 then we use the Material* to match new section entries otherwise the MaterialId is used to find new section entries |
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MergedBoneMap |
Merged bonemap |
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TArray< FMergeS... |
MergeSections |
Array of existing sections to merge |
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UVChannelData |
Default UVChannelData for new sections. Will be recomputed if necessary |
Name | Description | |
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FNewSectionInfo ( |