FNewSectionInfo

Info needed to create a new merged section

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h

Include

#include "SkeletalMeshMerge.h"

Syntax

struct FNewSectionInfo

Remarks

Info needed to create a new merged section

Variables

Name Description

Public variable

UMaterialInterf...

 

Material

Material for use by this section

Public variable

int32

 

MaterialId

If -1 then we use the Material* to match new section entries otherwise the MaterialId is used to find new section entries

Public variable

TArray< FBoneIn...

 

MergedBoneMap

Merged bonemap

Public variable

TArray< FMergeS...

 

MergeSections

Array of existing sections to merge

Public variable

FMeshUVChannelI...

 

UVChannelData

Default UVChannelData for new sections. Will be recomputed if necessary

Constructors

Name Description

Public function

FNewSectionInfo

(
    UMaterialInterface* InMaterial,
    int32 InMaterialId,
    const FMeshUVChannelInfo& InUVChan...
)

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