FStaticLightingTextureMapping::GetTextureMapping

Windows
MacOS
Linux

Override Hierarchy

FStaticLightingMapping::GetTextureMapping()

FStaticLightingTextureMapping::GetTextureMapping()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/StaticLighting.h

Include

#include "StaticLighting.h"

Syntax

virtual FStaticLightingTextureMapping * GetTextureMapping()

Returns

If the mapping is a texture mapping, returns a pointer to this mapping as a texture mapping. Otherwise, returns NULL.

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