Module |
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Header |
/Engine/Source/Runtime/Engine/Public/TickTaskManagerInterface.h |
Include |
#include "TickTaskManagerInterface.h" |
class FTickTaskManagerInterface
Interface for the tick task manager
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~FTickTaskManagerInterface() |
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FTickTaskLev... |
AllocateTickTaskLevel() |
Allocate a new ticking structure for a ULevel |
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DumpAllTickFunctions ( |
Dumps all registered tick functions to output device. |
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EndFrame() |
Finish a frame of ticks |
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FreeTickTaskLevel ( |
Free a ticking structure for a ULevel |
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FTickTaskMan... |
Get() |
Singleton to retrieve the GLOBAL tick task manager |
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GetEnabledTickFunctionCounts |
Returns a map of enabled ticks, grouped by 'diagnostic context' string, along with count of enabled ticks |
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RunPauseFrame ( |
Run all of the ticks for a pause frame synchronously on the game thread. |
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RunTickGroup ( |
Run a tick group, ticking all actors and components |
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StartFrame ( |
Queue all of the ticks for a frame |