FTraceHandle

Trace Data Structs that are used for Async TraceTrace Handle - unique ID struct that is returned once trace is requested for tracking purpose

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldCollision.h

Include

#include "WorldCollision.h"

Syntax

struct FTraceHandle

Remarks

Trace Data Structs that are used for Async TraceTrace Handle - unique ID struct that is returned once trace is requested for tracking purpose

Variables

Name Description

Public variable

union FTraceHan...

 

@1436

Handle is created by FrameNumber + Index of the request

Public variable

FTraceHandle::@...

 

_Data

Public variable

uint64

 

_Handle

Public variable

uint32

 

FrameNumber

Public variable

uint32

 

Index

Constructors

Name Description

Public function

FTraceHandle()

Public function

FTraceHandle

(
    uint32 InFrameNumber,
    uint32 InIndex
)

Operators

Name Description

Public function Const

bool

 

operator==

(
    FTraceHandle const& Other
)

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