FVolumetricLightmapDataLayer::Discard

Free memory after it has been used to initialize RHI resource

Windows
MacOS
Linux

Override Hierarchy

FResourceBulkDataInterface::Discard()

FVolumetricLightmapDataLayer::Discard()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

Include

#include "PrecomputedVolumetricLightmap.h"

Syntax

virtual void Discard()

Remarks

Free memory after it has been used to initialize RHI resource

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