FVolumetricLightmapDataLayer::GetResourceBulkData

Windows
MacOS
Linux

Override Hierarchy

FResourceBulkDataInterface::GetResourceBulkData()

FVolumetricLightmapDataLayer::GetResourceBulkData()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h

Include

#include "PrecomputedVolumetricLightmap.h"

Syntax

virtual const void * GetResourceBulkData() const

Returns

ptr to the resource memory which has been preallocated

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