Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/Pawn.h |
Include |
#include "GameFramework/Pawn.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Pawn.cpp |
virtual bool IsMoveInputIgnored() const
Helper to see if move input is ignored. If our controller is a PlayerController, checks Controller->IsMoveInputIgnored().