APlayerController::ClientSpawnCameraLensEffect

Spawn a camera lens effect (e.g. blood).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

void ClientSpawnCameraLensEffect
(
    TSubclassOf< class AEmitterCameraLensEffectBase > LensEffectEmitterClass
)

Remarks

Spawn a camera lens effect (e.g. blood).

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