Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
void ClientSpawnCameraLensEffect
(
TSubclassOf< class AEmitterCameraLensEffectBase > LensEffectEmitterClass
)
Spawn a camera lens effect (e.g. blood).