FUpdateLevelVisibilityLevelInfo::FUpdateLevelVisibilityLevelInfo

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h

Include

#include "GameFramework/PlayerController.h"

Syntax

FUpdateLevelVisibilityLevelInfo
(
    const class ULevel *const Level,
    const bool bInIsVisible
)

Parameters

Parameter

Description

Level

Level to pull PackageName and FileName from.

bInIsVisible

Default value for bIsVisible.

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