UBlueprintMapLibrary::Map_Remove

Removes a key and its associated value from the map.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintMapLibrary.h

Include

#include "Kismet/BlueprintMapLibrary.h"

Syntax

static bool Map_Remove
(
    const TMap< int32, int32 > & TargetMap,
    const int32 & Key
)

Remarks

Removes a key and its associated value from the map.

Returns

True if an item was removed (False indicates nothing in the map uses the provided key)

Parameters

Parameter

Description

TargetMap

The map to remove the key and its associated value from

Key

The key that will be used to look the value up

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss