UBlueprintSetLibrary::Set_Contains

Returns true if the set contains the given item.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h

Include

#include "Kismet/BlueprintSetLibrary.h"

Syntax

static bool Set_Contains
(
    const TSet< int32 > & TargetSet,
    const int32 & ItemToFind
)

Remarks

Returns true if the set contains the given item.

Returns

True if the item was found within the set

Parameters

Parameter

Description

TargetSet

The set to search for the item

ItemToFind

The item to look for

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss