UGameplayStatics::GetViewProjectionMatrix

Returns the View Matrix, Projection Matrix and the View x Projection Matrix for a given view

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static void GetViewProjectionMatrix
(
    FMinimalViewInfo DesiredView,
    FMatrix & ViewMatrix,
    FMatrix & ProjectionMatrix,
    FMatrix & ViewProjectionMatrix
)

Remarks

Returns the View Matrix, Projection Matrix and the View x Projection Matrix for a given view

Parameters

Parameter

Description

DesiredView

FMinimalViewInfo struct for a camera.

ViewMatrix

(out) Corresponding View Matrix

ProjectionMatrix

(out) Corresponding Projection Matrix

ViewProjectionMatrix

(out) Corresponding View x Projection Matrix

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