Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include |
#include "Kismet/GameplayStatics.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
Returns the launch velocity needed for a projectile at rest at StartPos to land on EndPos. Assumes a medium arc (e.g. 45 deg on level ground). Projectile velocity is variable and unconstrained. Does no tracing.
Parameter |
Description |
---|---|
OutLaunchVelocity |
Returns the launch velocity required to reach the EndPos |
StartPos |
Start position of the simulation |
EndPos |
Desired end location for the simulation |
OverrideGravityZ |
Optional override of WorldGravityZ |
ArcParam |
Change height of arc between 0.0-1.0 where 0.5 is the default medium arc, 0 is up, and 1 is directly toward EndPos. |