UKismetArrayLibrary::SetArrayPropertyByName

Not exposed to users. Supports setting an array property on an object by name.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h

Include

#include "Kismet/KismetArrayLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp

Syntax

static void SetArrayPropertyByName
(
    UObject * Object,
    FName PropertyName,
    const TArray< int32 > & Value
)

Remarks

Not exposed to users. Supports setting an array property on an object by name.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss