UKismetInternationalizationLibrary::SetCurrentLocale

Set _only_ the current locale (for internationalization).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h

Include

#include "Kismet/KismetInternationalizationLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp

Syntax

static bool SetCurrentLocale
(
    const FString & Culture,
    const bool SaveToConfig
)

Remarks

Set only the current locale (for internationalization).

Unless you're doing something advanced, you likely want SetCurrentLanguageAndLocale or SetCurrentCulture instead.

Returns

True if the locale was set, false otherwise.

Parameters

Parameter

Description

Culture

The locale to set, as an IETF language tag (eg, "zh-Hans-CN").

SaveToConfig

If true, save the new setting to the users' "GameUserSettings" config so that it persists after a reload.

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