UKismetSystemLibrary::GetComponentBounds

Get bounds

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h

Include

#include "Kismet/KismetSystemLibrary.h"

Source

/Engine/Source/Runtime/Engine/Private/KismetSystemLibrary.cpp

Syntax

static void GetComponentBounds
(
    const USceneComponent * Component,
    FVector & Origin,
    FVector & BoxExtent,
    float & SphereRadius
)

Remarks

Get bounds

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