UMaterialExpressionShaderStageSwitch::ShouldUsePixelShaderInput

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Materials/MaterialExpressionShaderStageSwitch.h

Include

#include "Materials/MaterialExpressionShaderStageSwitch.h"

Syntax

static bool ShouldUsePixelShaderInput
(
    EShaderFrequency InShaderFrequency
)

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