Name |
Description |
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FMaterialResourceDeferredDeletionArray |
Name | Description | ||
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CompareValueArraysByExpressionGUID |
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CompileShadingModelBlendFunction ( |
Compile a select "blend" between ShadingModels |
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FindClosestExpressionByGUIDRecursive ( |
Workaround - Similar to base call but evaluates all expressions found, not just the first |
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IsDBufferDecalBlendMode ( |
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operator!= ( |
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operator!= ( |
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operator!= ( |
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operator== ( |
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operator== ( |
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operator== ( |
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ProcessSerializedInlineShaderMaps ( |
Helper function to process (register) serialized inline shader maps for the given material resources. |
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SerializeInlineShaderMaps ( |
Helper function to serialize inline shader maps for the given material resources. |
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SetCompactFullNameFromObject ( |
Used to set up some compact FName paths for the FCompactFullName. |
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UpdateParameterSet |
This function takes a array of parameter structs and attempts to establish a reference to the expression object each parameter represents. |