UInterpTrackInstFloatAnimBPParam

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UInterpTrackInst

UInterpTrackInstFloatAnimBPParam

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Matinee/InterpTrackInstFloatAnimBPParam.h

Include

#include "Matinee/InterpTrackInstFloatAnimBPParam.h"

Syntax

class UInterpTrackInstFloatAnimBPParam : public UInterpTrackInst

Variables

Name Description

Public variable

UAnimInstance &...

 

AnimScriptInstance

MIDs we're using to set the desired parameter.

Public variable

FProperty *

 

ParamProperty

Public variable

float

 

ResetFloat

Saved values for restoring state when exiting Matinee.

Constructors

Name Description

Public function

UInterpTrackInstFloatAnimBPParam

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

float

 

GetValue()

Public function

void

 

RefreshParameter

(
    UInterpTrack* Track
)

Refresh parameter setup

Public function

void

 

SetValue

(
    float InValue
)

Set/getter for the parameter reading

Overridden from UInterpTrackInst

Name Description

Public function Virtual

void

 

InitTrackInst

(
    UInterpTrack* Track
)

Begin UInterpTrackInst Instance.

Public function Virtual

void

 

RestoreActorState

(
    UInterpTrack* Track
)

Restores any variables modified on the actor by this instance.

Public function Virtual

void

 

SaveActorState

(
    UInterpTrack* Track
)

Save any variables from the actor that will be modified by this instance.

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