Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationSkelVertSurface.h |
Include |
#include "Particles/Location/ParticleModuleLocationSkelVertSurface.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Particles/ParticleModules_Location.cpp |
void GetSkeletalMeshComponentSource
(
FParticleEmitterInstance * Owner,
FModuleLocationVertSurfaceInstancePayload * InstancePayload
)
Retrieve the skeletal mesh component source to use for the current emitter instance.
Parameter |
Description |
---|---|
Owner |
The particle emitter instance that is being setup |
Owner |
The payload data that is being setup. |