| UParticleModuleSpawnBase::GetMaximumBurstCount()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Particles/Spawn/ParticleModuleSpawnBase.h |
Include |
#include "Particles/Spawn/ParticleModuleSpawnBase.h" |
virtual int32 GetMaximumBurstCount()
Retrieve the maximum number of particles this module could burst. Used in estimating the number of particles that could be used.
int32 The maximum burst count