UParticleSpriteEmitter

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/ParticleSpriteEmitter.h

Include

#include "Particles/ParticleSpriteEmitter.h"

Syntax

class UParticleSpriteEmitter : public UParticleEmitter

Constructors

Name Description

Public function

UParticleSpriteEmitter

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UParticleEmitter

Name Description

Public function Virtual

FParticleEmi...

 

CreateInstance

(
    UParticleSystemComponent* InCo...
)

Public function Virtual

void

 

SetToSensibleDefaults()

Sets up this emitter with sensible defaults so we can see some particles as soon as its created.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.

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