FPhysScene_Chaos::OnWorldEndPlay

Callback when a world ends, to mark updated packages dirty.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/Experimental/PhysScene_Chaos.h

Include

#include "Physics/Experimental/PhysScene_Chaos.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/Experimental/PhysScene_Chaos.cpp

Syntax

void OnWorldEndPlay()

Remarks

Callback when a world ends, to mark updated packages dirty. This can't be done in final sync as the editor will ignore packages being dirtied in PIE. Also used to clean up any other references

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