FPhysScene_PhysX::GetPendingCollisionNotifies

Gets the array of collision notifications, pending execution at the end of the physics engine run.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Physics/PhysScene_PhysX.h

Include

#include "Physics/PhysScene_PhysX.h"

Syntax

TArray< FCollisionNotifyInfo > & GetPendingCollisionNotifies()

Remarks

Gets the array of collision notifications, pending execution at the end of the physics engine run.

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