UEditableGameplayTagQueryExpression

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Inheritance Hierarchy

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h

Include

#include "GameplayTagContainer.h"

Syntax

class UEditableGameplayTagQueryExpression : public UObject

Functions

Name Description

Protected function Const

void

 

EmitExprListTokens

(
    TArray< UEditableGameplayTagQueryEx...,
    TArray< uint8 >& TokenStream,
    TArray< FGameplayTag >& TagDiction...,
    FString* DebugString
)

Protected function Const

void

 

EmitTagTokens

(
    FGameplayTagContainer const& TagsT...,
    TArray< uint8 >& TokenStream,
    TArray< FGameplayTag >& TagDiction...,
    FString* DebugString
)

Public function Virtual Const

void

 

EmitTokens

(
    TArray< uint8 >& TokenStream,
    TArray< FGameplayTag >& TagDiction...,
    FString* DebugString
)

Converts this editor query construct into the runtime-usable token stream.

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