AGizmoActor::AddDefaultCircleComponent

Add standard circle component to Actor, generally used for axis-rotation

Windows
MacOS
Linux

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h

Include

#include "BaseGizmos/GizmoActor.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseGizmos/GizmoActor.cpp

Syntax

static UGizmoCircleComponent * AddDefaultCircleComponent
(
    UWorld * World,
    AActor * Actor,
    const FLinearColor & Color,
    const FVector & PlaneNormal,
    float Radius
)

Remarks

Add standard circle component to Actor, generally used for axis-rotation

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