Module |
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Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/GizmoActor.h |
Include |
#include "BaseGizmos/GizmoActor.h" |
class AGizmoActor : public AInternalToolFrameworkActor
AGizmoActor is a base class for Actors that would be created to represent Gizmos in the scene. Currently this does not involve any special functionality, but a set of static functions are provided to create default Components commonly used in Gizmos.
Name | Description | |
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AGizmoActor() |
Name | Description | ||
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UGizmoArrowC... |
AddDefaultArrowComponent ( |
Add standard arrow component to Actor, generally used for axis-translation |
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UGizmoBoxCom... |
AddDefaultBoxComponent ( |
Add standard 3D box component to Actor. |
|
UGizmoCircle... |
AddDefaultCircleComponent ( |
Add standard circle component to Actor, generally used for axis-rotation |
|
UGizmoLineHa... |
AddDefaultLineHandleComponent |
Add standard disk component to Actor, generally used for handles |
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UGizmoRectan... |
AddDefaultRectangleComponent ( |
Add standard rectangle component to Actor, generally used for plane-translation |