Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/Landscape.h |
Include |
#include "Landscape.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEditLayers.cpp |
void GetUsedPaintLayers
(
const FGuid & InLayerGuid,
TArray< ULandscapeLayerInfoObject * > & OutUsedLayerInfos
) const