Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
Include |
#include "LandscapeDataAccess.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeDataAccess.cpp |
bool GetWeightmapTextureData
(
ULandscapeLayerInfoObject * LayerInfo,
TArray< uint8 > & OutData,
bool InUseEditingWeightmap
)