FLandscapeEditDataInterface::FillEmptyLayers

Fill all empty layers and re-normalize layers.

Windows
MacOS
Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h

Include

#include "LandscapeEdit.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp

Syntax

void FillEmptyLayers
(
    ULandscapeLayerInfoObject * LayerInfo
)

Remarks

Fill all empty layers and re-normalize layers.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss