Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
FLandscapeMeshProxySceneProxy
(
UStaticMeshComponent * InComponent,
const FGuid & InGuid,
const TArray< FIntPoint > & InProxyComponentBases,
int8 InProxyLOD
)