| UPrimitiveComponent::GetStaticLightingType()
|
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
Include |
#include "LandscapeComponent.h" |
virtual ELightMapInteractionType GetStaticLightingType() const
Requests whether the component will use texture, vertex or no lightmaps.
ELightMapInteractionType The type of lightmap interaction the component will use.