IGameMoviePlayer::SetupLoadingScreen

Passes in a slate loading screen UI, movie paths, and any additional data.

Windows
MacOS
Linux

References

Module

MoviePlayer

Header

/Engine/Source/Runtime/MoviePlayer/Public/MoviePlayer.h

Include

#include "MoviePlayer.h"

Syntax

void SetupLoadingScreen
(
    const FLoadingScreenAttributes & InLoadingScreenAttributes
)

Remarks

Passes in a slate loading screen UI, movie paths, and any additional data.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss