FMovieSceneTrackIdentifier::Serialize

Custom serialized to reduce memory footprint

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneTrackIdentifier.h

Include

#include "Evaluation/MovieSceneTrackIdentifier.h"

Syntax

bool Serialize
(
    FArchive & Ar
)

Remarks

Custom serialized to reduce memory footprint

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss