IMovieSceneMotionVectorSimulation::Add

Add a new simulated transform for the specified component (and optionally a socket on that component).

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieSceneMotionVectorSimulation.h

Include

#include "Evaluation/IMovieSceneMotionVectorSimulation.h"

Syntax

void Add
(
    USceneComponent * Component,
    const FTransform & SimulatedTransform,
    FName SocketName
)

Remarks

Add a new simulated transform for the specified component (and optionally a socket on that component). Persists only while PreserveSimulatedMotion is enabled.

Parameters

Parameter

Description

Component

The component that should have the simulated transform associated with it

SimulatedTransform

The simulated previous position, rotation and scale of the component last frame

SocketName

(Optional) The name of a socket on 'Component' which affects the simulated transform of all components attached to the socket.

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