Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieSceneMotionVectorSimulation.h |
Include |
#include "Evaluation/IMovieSceneMotionVectorSimulation.h" |
void Add
(
USceneComponent * Component,
const FTransform & SimulatedTransform,
FName SocketName
)
Add a new simulated transform for the specified component (and optionally a socket on that component). Persists only while PreserveSimulatedMotion is enabled.
Parameter |
Description |
---|---|
Component |
The component that should have the simulated transform associated with it |
SimulatedTransform |
The simulated previous position, rotation and scale of the component last frame |
SocketName |
(Optional) The name of a socket on 'Component' which affects the simulated transform of all components attached to the socket. |